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Shapeshifting Creatures in Video Games: Transforming Figures, Adapting Cultures - Routledge Studies in Folklore and Mythology in Games and Interactive Media Underberg-Goode, Natalie M. (University of Central Florida, USA)
Shapeshifting Creatures in Video Games: Transforming Figures, Adapting Cultures - Routledge Studies in Folklore and Mythology in Games and Interactive Media
Underberg-Goode, Natalie M. (University of Central Florida, USA)
this book explores the role of shapeshifters in video games, creatures that are believed to have the ability to transform their physical form into that of another creature or object. It will appeal to video game studies, folklore and popular culture, monsters in popular culture, heritage studies, new media, horror and digital culture.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| To be released | March 16, 2027 |
| ISBN13 | 9781041106555 |
| Publishers | Taylor & Francis Ltd |
| Pages | 160 |
| Dimensions | 150 × 220 × 20 mm · 355 g (Weight (estimated)) |
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