Poetic Videogames: a Haiku Perspective - Thomas J. Papa - Books - Mimicry Games - 9781291667103 - November 1, 2013
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Poetic Videogames: a Haiku Perspective

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This book was originally submitted to the IT University of Copenhagen as a master's thesis in 2013 under the title of ""Games and Poetry: Player associations with poetic game experiences"". It explores the concept of the poetic videogame, a game that has an imaginative or sensitively emotional style of expression or effect on the player that, as a whole, is different from the kinds of experiences that shape the current videogame landscape. It offers a framework for the creation of poetic videogames by looking at one specific type of poetry; haiku. This is accomplished by applying the forms and conventions of haiku, such as its three elements; when, where, what, or the five-seven-five pattern, to videogames.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released November 1, 2013
ISBN13 9781291667103
Publishers Mimicry Games
Pages 48
Dimensions 152 × 229 × 6 mm   ·   231 g
Language English