Making 8-Bit Arcade Games in C - Steven Hugg - Books - Createspace Independent Publishing Platf - 9781545484753 - April 26, 2017
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Making 8-Bit Arcade Games in C

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With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: * Midway 8080 (Space Invaders) * VIC Dual (Carnival) * Galaxian/Scramble (Namco) * Atari Color Vector * Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!

Media Books     Paperback Book   (Book with soft cover and glued back)
Released April 26, 2017
ISBN13 9781545484753
Publishers Createspace Independent Publishing Platf
Pages 242
Dimensions 152 × 229 × 13 mm   ·   326 g
Language English  

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