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Universal Design in Video Games: Active Participation Through Accessible Play - Human–Computer Interaction Series Adam Palmquist
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Universal Design in Video Games: Active Participation Through Accessible Play - Human–Computer Interaction Series
Adam Palmquist
As participation in game related activities increases around the world and across a larger part of the population, it is obvious that games are not just an entertainment medium for children or young people.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | April 23, 2025 |
| ISBN13 | 9783031305979 |
| Publishers | Springer International Publishing AG |
| Pages | 299 |
| Dimensions | 150 × 220 × 10 mm · 487 g |
| Language | German |
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