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A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning Janna Jackson Kellinger Softcover reprint of the original 1st ed. 2017 edition
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A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning
Janna Jackson Kellinger
This book is a guide to designing curricular games to suit the needs of students. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply “Alex Trebek (host of Jeopardy) wearing a mask”.
349 pages, 18 Illustrations, color; 3 Illustrations, black and white; XI, 349 p. 21 illus., 18 illus
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | July 6, 2018 |
| ISBN13 | 9783319825694 |
| Publishers | Springer International Publishing AG |
| Pages | 349 |
| Dimensions | 150 × 220 × 10 mm · 508 g |
| Language | German |
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