A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning - Janna Jackson Kellinger - Books - Springer International Publishing AG - 9783319825694 - July 6, 2018
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A Guide to Designing Curricular Games: How to "Game" the System - Advances in Game-Based Learning Softcover reprint of the original 1st ed. 2017 edition


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This book is a guide to designing curricular games to suit the needs of students. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply “Alex Trebek (host of Jeopardy) wearing a mask”.


349 pages, 18 Illustrations, color; 3 Illustrations, black and white; XI, 349 p. 21 illus., 18 illus

Media Books     Paperback Book   (Book with soft cover and glued back)
Released July 6, 2018
ISBN13 9783319825694
Publishers Springer International Publishing AG
Pages 349
Dimensions 150 × 220 × 10 mm   ·   508 g
Language German  

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